Parable Games
About
Parable Games: Pop Culture You Can Play. SHIVER, Don't Play This Game, Ion Heart.
Parable Games is a team of pop culture hungry fans who make games that anyone can play.
SHIVER is their flagship RPG, and has been called the ideal “gateway to RPGs”, “a Swiss army knife of horror”, and “movie night on the tabletop”. Don't Play this Game is their first solo RPG, with a legacy twist. Build your cursed artefacts and leave them behind for the next unlucky soul when your character falls prey to the villainous Entity. Ion Heart is their much anticipated sci-fi solo RPG where you and your trusty robot companion sail the stars to become more than you were made for.
Ask them about Sisterhood, their all new “Nun Noir” where you fight evil demons and rogue angels with a convent of clandestine Nuns, out to fight evil with nothing more than their rosaries and revolvers.
Friday night Parable will be hosting their first ever multi-table epic game, exclusively for UKGE 2025:
https://www.ukgamesexpo.co.uk/events/2117-the-recruitment-gauntlet-shiver-epic/
Games
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Don't Play This Game - A Solo / Legacy Horror RPG
I'm sorry. You've found the game, and now you must play...
Don't Play This Game is a Legacy Solo Tabletop Roleplaying / Journaling Game about someone (YOU) who has been cursed to play a game with a mysterious Entity.
The game is simple - when you begin playing, an Event will happen to you. Then you record it. What happened? How’d it make you feel? What effect did it have on you? Sometimes in words, sometimes with photos, whatever the Entity asks. Once an Event is completed the Entity will select another. This repeats and your story unfolds until either you complete the game and are free, or you lose and, well, then really bad things happen…
This legacy game changes over time. Eventually transforming into something new by your past story experiences. You play, it changes, and then you pass it on to the next unlucky soul. But if you don't play it, or don't pass it on, the curse takes effect and bad things start to happen.
This Survival Rulebook has everything you need to play your game with the Entity, as well as handy tips and tricks that will keep you alive (hopefully). Inside you'll find:
- Character creation.
- A web of events which mesh together through the game.
- Avatars of the Entity (its many servants and forms).
- Rules for passing on your story to other players.
- Multiplayer rules so you can explore the cursed world with others.
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Don't Play This Game - Cursed Record Notebook
Record you game with the Entity in this cursed notebook. You must preserve all you make in your record so it can be passed on. Or the Entity will be... displeased.
This book will allow you store everything you create whilst playing your game, from written passages to photos and sketches. There's plenty of space to track the horrors that are unfolding as well as anchor sheets to keep your character grounded.
The book is a compact thing to make it easy to carry around with you whilst exploring for events. It also makes it easy to hide from those who should not find it. It notebook does also contain some secret events and easter eggs that the Entity might not want to be found.
But when it needs to be found this notebook will serve as your record to pass on. Either by another character of your own creation or another person who'll soon be wrapped up in the Entity's game.
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Don't Play This Game - The Toybox (Inheritance Box)
Inheritance Boxes will give you a completely different start to your game as well as a way to expand all the stories you tell with the core “Don't Play…" game. The Entity has many aspects, and curses people in many different ways. Each of these handmade boxes contains a full game expansion book as well as Artefacts and Records from a previous victim's game. This brings the legacy of their curse to your door like some kind of horrific recycling.
The expansion book in the box contains all new Events specific to the Curse. Each is packed with expanded content and the most terrifying hand-crafted props that will inspire your story and tie in to the Events in the book.
The Toybox, filled with the corroded remnants of children's playthings. An imaginary friend turns out to be something much more tangible when the past creeps up on you and taps you on the shoulder, asking in a sing song voice if you'd “like to play one more time?”
The Toybox contains hand-crafted cursed artefacts that evoke childhood nostalgia, in the worst and most terrifying ways. From defiled children's toys, model cars covered in dire threats, and much, much more.
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SHIVER Starter Set: Blockbuster
Are you a lover of blockbuster cinema? Want to create those big screen moments in your stories on the tabletop? Then SHIVER Blockbuster is perfect for your game night.
This Starter Box contain everything you need to get started with playing SHIVER. This set includes:
- A SHIVER Starter Rulebook with all the essential rules you'll need to start playing SHIVER as both a player and Director (GMs) with a gorgeous alternate cover*
- A set of dice to get rolling on your SHIVER adventure
- A genre Blockbuster story for you to get started playing with
- A set of pre-filled character sheets for you specific story
- A gorgeous themed box to store it all in
*The SHIVER Starter Rulebook contains all the game rules you need to start playing as well as character creation rules for characters up to level 5. It is perfect for new players starting out with SHIVER. It does not contain any of the expanded information contained in the SHIVER Core Rulebook in the Toolbox section, which includes, The Bestiary, The Armoury, Starter Adventure, etc. So if you're a GM wanting to jump into the Director's chair with all the tools at your fingertips you may want a copy of the SHIVER Core Book and to use the starter rulebook as a copy to hand out to players to create their characters.
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SHIVER Starter Set: Slasher
Long time horror veteran? Lover of axe murderers, chainsaw wielding lunatics and nightmarish shuffling villains? Then SHIVER Slasher is for you!
This Starter Boxes contain everything you need to get started with playing SHIVER. The set includes:
- A SHIVER Starter Rulebook with all the essential rules you'll need to start playing SHIVER as both a player and Director (GMs) with a gorgeous alternate cover*
- A set of dice to get rolling on your SHIVER adventure
- A Slasher story for you to get started playing with
- A set of pre-filled character sheets for you specific story
- A gorgeous themed box to store it all in
*The SHIVER Starter Rulebook contains all the game rules you need to start playing as well as character creation rules for characters up to level 5. It is perfect for new players starting out with SHIVER. It does not contain any of the expanded information contained in the SHIVER Core Rulebook in the Toolbox section, which includes, The Bestiary, The Armoury, Starter Adventure, etc. So if you're a GM wanting to jump into the Director's chair with all the tools at your fingertips you may want a copy of the SHIVER Core Book and to use the starter rulebook as a copy to hand out to players to create their characters.